using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
using UnityEngine.SceneManagement;

public class scenes : MonoBehaviour
{
    public void lod1()
    {
        SceneManager.LoadScene(1);
    }
    public void lod0()
    {
        SceneManager.LoadScene(0);
    }
    public void lod2()
    {
        SceneManager.LoadScene(2);
    }
    public void lod3()
    {
        SceneManager.LoadScene(3);
    }
    public void lod4()
    {
        SceneManager.LoadScene(4);
    }
    public void lod5()
    {
        SceneManager.LoadScene(5);
    }
    public void lod6()
    {
        SceneManager.LoadScene(6);
    }
    public void lod7()
    {
        SceneManager.LoadScene(7);
    }
    public void lod8()
    {
        SceneManager.LoadScene(8);
    }
    public void lod9()
    {
        SceneManager.LoadScene(9);
    }
    public void Quit()
    {
        Application.Quit();
    }
}
